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Thread: HammerPatch

  1. #1
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    HammerPatch

    This is a program I've made that modifies Hammer and removes the precision loss for brush vertices when saving and loading.

    It can be viewed here: https://github.com/crashfort/HammerPatch

    Some pictures I have on the page:

    Click the pictures for a larger version!

    Figure 1
    Say you have a simple default primitive. This is a cylinder with 32 sides.



    Figure 2
    In default Hammer, this is what you'd see if you zoom in on such primitive after loading a map of one iteration.



    Figure 3
    Here's the same shape but when saved and loaded with HammerPatch. It is the exact same vertices as it was created with.



    Figure 4
    This problem gets more problematic on advanced shapes.



    Figure 5
    Again, this is what it looks like in default Hammer after one save iteration.



    Figure 6
    The same map as saved and loaded by HammerPatch.


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  3. #2
    KSF Member Stevo_97's Avatar
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    Can you explain what this actually does for idiots like me
    03:14 - MIKE: you should have fucking warned me
    03:14 - MIKE: now you have to buy me a new desk
    03:14 - MIKE: cause the boner i got smashed right through it

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    KSF Member Mooster Cow's Avatar
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    .
    Last edited by Mooster Cow; 03-18-2023 at 02:55 PM.

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  7. #4
    Recruit ^smiley's Avatar
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    dopeeee

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    Elite They call me queer's Avatar
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    thanks crash

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