Close

Page 2 of 2 FirstFirst 12
Results 11 to 12 of 12
  1. #11
    KSF Member Sam's Avatar
    Join Date
    Jan 2015
    Posts
    98
    Post Thanks / Like
    Rep Power
    21
    Aight new day new problem. I got the route done, so I'm working on lighting and details now. Wanted to use one texture as a light source so I tried creating a lights.rad in my cstrike, but it doesn't work. Googled for like 30 minutes now, no idea how to fix.

    Another question would be if I can even use lights.rad since I don't know how the server handles something that normally gets placed in my personal cstrike folder.

    EDIT: Horsefeathers helped me out so no need to answer this
    Last edited by Sam; 03-05-2017 at 03:00 PM.

  2. Thanks rool thanked for this post
  3. #12
    Recruit murglegurgle's Avatar
    Join Date
    Jul 2016
    Posts
    15
    Post Thanks / Like
    Rep Power
    0
    https://www.youtube.com/watch?v=x_koza7Ut_I

    Have you seen this tutorial?

    Pay attention the part around 4 min in and do it that way, that's how I got it to work for me.

    Also use this format for the texture:
    "UnlitGeneric"

    {

    "$basetexture" "glow/glowgreen"

    "$selfillum" 1

    }
    glow is the folder name inside of the materials folder and glowgreen is the texture name.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •