-
Aight new day new problem. I got the route done, so I'm working on lighting and details now. Wanted to use one texture as a light source so I tried creating a lights.rad in my cstrike, but it doesn't work. Googled for like 30 minutes now, no idea how to fix.
Another question would be if I can even use lights.rad since I don't know how the server handles something that normally gets placed in my personal cstrike folder.
EDIT: Horsefeathers helped me out so no need to answer this
Last edited by Sam; 03-05-2017 at 03:00 PM.
-
Post Thanks / Like - 1 Thanks, 0 Likes, 0 Dislikes
rool thanked for this post
-
https://www.youtube.com/watch?v=x_koza7Ut_I
Have you seen this tutorial?
Pay attention the part around 4 min in and do it that way, that's how I got it to work for me.
Also use this format for the texture:
"UnlitGeneric"
{
"$basetexture" "glow/glowgreen"
"$selfillum" 1
}
glow is the folder name inside of the materials folder and glowgreen is the texture name.
Connect With Us