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  1. #11
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    I have released this now here https://github.com/CRASHFORT/SourceToolAssist/releases. There may be problems in it because SourcePawn is not my thing and it's very difficult to test. You can use multiple players but there is only 1 bot at the moment.

    I will write how to use it on the repository page.

  2. #12
    KSF Member fakeDemon's Avatar
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    Sweet!

  3. #13
    New User whirlreckir349's Avatar
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    how to use:

    bind a key to +sm_rewind (this will be your rewind key)
    bind a key to +sm_fastforward (this will be your fastforward key)

    set zones with !zone_edit
    open menu with !segmentreplay

  4. #14
    New User Red's Avatar
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    yeah but not sure what to use for the database in sourcemod, the zones arent actually saving so neither are the bots

  5. #15
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    Everything is saved and loaded on the server in the structure "cstrike\Source Tool Assist\". There it creates directories called "Replays" and "Zones" appropriately when things are saved or loaded.

  6. #16
    Elite They call me queer's Avatar
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    i will smash you all

  7. #17
    New User Red's Avatar
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    Got the hand of the plugin, it's running great man this is awesome, now i just need to find a 1-tick perfect strafer :/ wish me luck, would honestly probably be easier to code than get one from another person but i know nothing

  8. #18
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    You can just change host_timescale.

  9. #19
    New User vtecboost's Avatar
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    awesome plugin mate made an acc to say thanks

    gonna be able to test so much shit with this on skyworld

    https://www.youtube.com/watch?v=0YwHfxap0jY - sinsane shortcut i theorized a while ago

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  11. #20
    New User Red's Avatar
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    Ive definitely got the hang of this now, ended up doing this run which im happy with atm might go back and try to see if i can improve it.

    If you couldnt tell i found a perfect strafer, so im happy.

    Also is there any reason you chose to make all the zones purple instead of the common green/red for starts and ends? I changed the colors cause it kind of messed with me for some odd reason, i would love to make the checkpoint zones invisible but then you cant see the outline when you are placing them.

    Edit: went back and reran the map and got a 4:00.400 time 16 seconds faster than the run above, i sent the demo to SourceJumps to see if they would accept it wish me luck lol
    Last edited by Red; 10-07-2016 at 03:34 PM. Reason: update

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