Hey I was wondering if anyone is really into rendering and could give me some tips.
Here is my test video just to see what it would look like. Let me know thanks!
Hey I was wondering if anyone is really into rendering and could give me some tips.
Here is my test video just to see what it would look like. Let me know thanks!
https://www.youtube.com/watch?v=5C6B4dvwcdY
All the tips you need.
Edit: The video looks laggy, idk if your computer can't handle it or if the demo is laggy. If you surf csgo, you're sol. If you surf in css, ask an admin or vip to upload the demo and do the following from the tutorial .
I have a really good computer I don't know why it seems laggy I am going to keep looking at render settings but something must be wrong. I average 300-400 fps in game so I don't know why it is lagging
What process did you go through to get this outcome?
Programs and settings etc..
I recorded the run in CS using the record in console. I then played the demo at 0.25 timescale and recorded it with Fraps. I then took the 0.25 timescale and put it into Sony Vegas 13 and played it back at 4x play speed to get it back to normal (I heard that is how you maximize FPS) and then rendered with custom Sony settings I read online that make it smoother.
The settings are here: http://imgur.com/a/lbQ17
Last edited by ReflectionX; 01-03-2017 at 12:40 PM.
what a banging tutorial bro
SDR doesn't work in CS:GO. You can use the built in demo renderer or SrcDemo2 but I've always just recorded demos with ShadowPlay at host_timescale 0.25 and sped it up with frame blending in my editing software (example here: https://www.youtube.com/watch?v=OhFlsoEjlfg )
Demos are really quirky in CS:GO. You basically have to record in a server that iss on a casual/classic gamemode (ie. settings that aren't ever present in standard surf servers - I had a server owner friend help me out with getting working demos) and be recording from before the round and end the recording by disconnecting/ending the round. I'd guess that SourceTV auto record demos also work but I've never used them in CS:GO.
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