Hello,
I've been working on a new map for the past few weeks; its a staged tier 4. There are 6 stages and I have completed 3 of them. I took inspiration from surf_polygon and from the idea of how much you really need to see in order to surf. The visual style is minimal with the idea being to show just enough to get the job done. I did add pieces of detail but they all serve a purpose. The name that I have come to is surf_antimatter to tie into the high contrast in the design.
As I said the first 3 stages are done, but there are no teleport triggers so you have to use noclip, here is a download: https://dl.dropboxusercontent.com/u/...alpha_S1-3.bsp
Here is a sample of a stage:
https://www.youtube.com/watch?v=HDxJIlJwKtM
Tell me what you think, if there are any improvements I could make or if you have any comments, don't hesitate to post.