CSGO Admin, KSF, Kitsune, literally defaulted to Kitsune. This is a sign about CSGO surf I feel.
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CSGO Admin, KSF, Kitsune, literally defaulted to Kitsune. This is a sign about CSGO surf I feel.
http://pastebin.com/h6fNfR92
I made a cfg with basic presets/instructions.
Working on a video tutorial. Will be done in the next few days hopefully.
I'm having problems with getting it to work for TF2. I launched TF2 with -insecure on, and put the SourceDemoRender.dll in my common\Team Fortress 2\tf folder, and the sdr_load/unload in common\Team Fortress 2\tf\cfg, but it gives me an error in the console saying it can't load the plugin or execute the cfg's. Is it not supposed to work for TF2 just yet, or am I doing something wrong?
It should work for any Source 2013 mod and I don't think TF2 uses the normal Source 2013. You could try the static version though, if you don't have VC2015 redist installed.
Another user has told me that it does work for TF2. You might've just downloaded the wrong version. I added a note saying if you don't know the difference, get the static version.
Thank you! Will update you if I can get it to work.
Once I have all my images, what do I do? I tried importing them as a sequence in after effects, but it's slow as hell. I'm guessing I need to make the clip faster? Halp c:
Also, how do I hide the triggerzones? They're displayed as big white chunks in my pictures. heres an example :
http://i.imgur.com/Wz6xkEQ.jpg
Currently you import them into Virtual Dub, change the framerate and optionally with compression. Then you use that output avi in your editing program.
Eventually I will make SDR write directly to an avi so you can skip Virtual Dub,
All right, cheers man. Do you know how to remove those white triggerzones though?