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Wow that looks amazing. The brushwork looks great and the surf looks like it flows really nicely. I know you want to do the "only necessary details" monochrome theme, but I would consider adding a bit of colour to the ramps. It'd make it a little bit more interesting to look at and it's always good to have your surf ramps stand out from the rest of the map.
PS: Add me on steam! I wanna stay up to date on your mapping and help get your stuff released and on KSF ASAP!
http://steamcommunity.com/id/Juxtapo/
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It's looking amazing. Look forward to seeing where this map goes.
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This looks 10000x better than before.
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Much much much much better. Looks great!
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Hello, I have been working on the map over the past few days, and I have done stages 1-5 with textures and lights. I will eventually do another pass over all the levels to fix any weirdness with the lighting and stuff, but I've gotten pretty far. I had to redesign parts of 4 and 5 so those took longer than normal. The last stage shouldn't need any big changes. So I need to finish 6 and build a spawn area, then I need to add trigger and fix little things, and then I can release.
I haven't thought about a bonus and I might add one if I'm up to it after I finish the bulk of the work. I have a version without trigger of 1 through 5 if anyone wants to check it out; I packed the textures into it so it should work (if it doesnt please tell me): https://dl.dropboxusercontent.com/u/...imatter_v3.bsp
Tell me what you think; if there is anything that you think should be changed or improved on, let me know. Here are some pictures:
https://dl.dropboxusercontent.com/u/...1-16_00002.jpg
https://dl.dropboxusercontent.com/u/...1-16_00005.jpg
https://dl.dropboxusercontent.com/u/...1-17_00001.jpg
https://dl.dropboxusercontent.com/u/...1-16_00006.jpg
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This is very, very impressive. The surf is amazing and the visuals are stunning.
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this map is looking really good. I have one request though. on that ramp in the fourth picture, i often clip the bottom of it, trying to leave it. can you remake that ramp using this method:
http://source.gamebanana.com/tuts/10863
It'll make it so much smoother, and without the little bumps on the bottom that ruin runs.
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Thank you for the link, I have rebuilt the ramp in question using that method and tested it; it seems to work now. Here is an updated version of the beta including the last stage and that start area: https://dl.dropboxusercontent.com/u/..._v3_update.bsp
Try it out and let me know if there are any more ramp glitches.
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