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View Full Version : Add the ability to choose your spawn location



Stevo_97
04-22-2017, 03:28 AM
Add the ability to choose your spawn location as long as it's within the startzone of the map so you don't have to re-adjust position in the startzone for the prestrafe or w/e. It should only be possible from a stand still with no prior momentum from setting your spawn location

joe
04-22-2017, 03:40 AM
good idea stevo

Sacred
04-22-2017, 03:47 AM
Wow, did you come up with that all by yourself?

Stevo_97
04-22-2017, 03:52 AM
haters

frankdimegglio
04-24-2017, 02:12 PM
!gotoloc

Nyannix
04-24-2017, 04:44 PM
yes please

unt0uch4bl3
04-25-2017, 07:43 PM
Forgive me because my memory is fuzzy these days but I might have thought about implementing this at one point or another. I somehow came to the conclusion that it might be abused by .. for example climbing on top of an object (like a horse or something) in the spawn and saving your location so you can always jump down from it, which would otherwise be very annoying to do every run.

I'm not against it and I did want to do it but I just want to hear some ideas about how it might be abused before I do anything. You guys know better since you know all the spawns.

Also if I do it I can make a quick and dirty one that saves only per session so theres no need to write to the database. (like saveloc) - is that fine?

The Joker
04-25-2017, 07:48 PM
i think a saveloc-like would be good enough, also for spawns where this could be abused sacred could make something to prevent it easily (trigger/no jump).

Crayz
04-25-2017, 08:49 PM
Also if I do it I can make a quick and dirty one that saves only per session so theres no need to write to the database. (like saveloc) - is that fine?

Good enough imo, making that persistent might even be excessive

Boo
04-25-2017, 11:03 PM
i like the idea but you will always have someone who will try to find ways to abuse it so I'd be -1 on the idea unless abusing it is able to be prevented fully

Sundayy
04-26-2017, 01:49 AM
I'm with boo, tryharders will always try to find ways to exploit stages and in this case, spawns -1


also for spawns where this could be abused sacred could make something to prevent it easily (trigger/no jump).

So you want Sacred to edit and add triggers through +300 maps? This is a lot of work

Juxtapo
04-26-2017, 03:37 AM
You guys are saying "tryharders will find a way to abuse it" but I can't think of any way people could abuse start zones with this feature in a way that wouldn't be possible without the feature. It's just a quality of life feature, no more significant than using !teleport instead of waiting to hit the fail triggers.

If you're worried about people climbing on stuff, that's not at all an issue since the WRCP's already do that where possible (forbidden_tomb for example), and the velocity cap would continue to prevent people from doing it on stages that have climbable stuff that isn't used in the WRCP (syria_again final stage for example). Giving players the option to set a custom !restart/!teleport location would just make grinding WRCP's less annoying for everyone.

not_a_zombie
04-26-2017, 05:34 AM
I think the only restrictions it would need are that you have to get to the location by walking, no noclip or anything, and you can't use it if you're in a run, so no using it to save time there.

I guess one way it could be "exploited" is as an easy way to get to bonuses you currently have to surf to (e.g. the_distance), but if you're really concerned about that you could add the restriction that you can only use locs while you're in that zone. Alternatively, just let people play bonuses without making them surf to them.

The Joker
04-26-2017, 07:43 AM
So you want Sacred to edit and add triggers through +300 maps? This is a lot of work

Understanding simple facts seems to be a lot of work for you.

as always you are not thinking straight when talking to me, there is not many maps that would need to be edited if any at all, as stated by juxtapo.
But since you are a hater you had to say something negative didnt you.

Nyannix
04-26-2017, 08:49 AM
Isn't it possible to only be allowed to set a custom spawn location if you don't jump in spawn. For example, when you jump in the startzone you aren't allowed to set a custom spawn location untill you do !teleport or fail the map.

maggi
04-26-2017, 11:48 AM
I 100% agree with juxtapo. Any wrcp that is annoying to start has already been done, royal s5 is a perfect example of that. This would only make things better in my opinion. +1

frankdimegglio
04-28-2017, 06:31 AM
what maggi said.

would be a great tool to cut the obligatory 10 second walk at the start of every run on some maps, like inrage2

THERAPIST
04-28-2017, 09:46 AM
I think it's a good idea. If someone's doing something stupid with it they can just cop a ban - don't really think the few idiots that abuse it warrants it not being added for everyone.

It needs to work in map start zones always ie. for maps like sunnyhappylove, inrage2 etc, but only work for stage start zones when in practice mode so that people can't engineer !teleport shortcuts for WR run's though.

MaKo
04-28-2017, 10:21 AM
Just go onto csgo and go to Surfheaven and see how they got it, they basically got this system in place with basically no flaws :discontent:

Sacred
04-28-2017, 12:30 PM
Just go onto csgo and go to Surfheaven and see how they got it, they basically got this system in place with basically no flaws :discontent:

No thanks.

fakeDemon
06-21-2017, 05:10 PM
How about just making it only accept a custom save point if your timer isn't disabled or you haven't noclipped to get to that location. That way you can't get to some tricky bad way to start that you can't get to already. Most of what's gay is done anyway legitimate.