Diealready
04-15-2012, 06:30 PM
surf_cyanide is a TF2 surf map I made last year, converted it to CSS today.
http://www66.zippyshare.com/v/33326978/file.html
It's an njv map, 2 stages and takes around 1:30 to surf.
Im converting surf_tensile soon, and putting both converts on gamebanana when Im done tensile. I also have a version of cyanide with a jail that I'll release later as well.
Also not sure how I was supposed to prep the map for surftimer, I have a trigger_multiple in the start area named "surftimer_start" and one at the end named "surftimer_end". Tell me if I was supposed to do it differently.
Video of the TF2 version: (the video rendered really really dark, its much brighter than this in-game.)
[youtube:3nup1kwc]http://www.youtube.com/watch?v=Y73OV6svyCQ[/youtube:3nup1kwc]
All the textures are the same as the TF2 version.
http://www66.zippyshare.com/v/33326978/file.html
It's an njv map, 2 stages and takes around 1:30 to surf.
Im converting surf_tensile soon, and putting both converts on gamebanana when Im done tensile. I also have a version of cyanide with a jail that I'll release later as well.
Also not sure how I was supposed to prep the map for surftimer, I have a trigger_multiple in the start area named "surftimer_start" and one at the end named "surftimer_end". Tell me if I was supposed to do it differently.
Video of the TF2 version: (the video rendered really really dark, its much brighter than this in-game.)
[youtube:3nup1kwc]http://www.youtube.com/watch?v=Y73OV6svyCQ[/youtube:3nup1kwc]
All the textures are the same as the TF2 version.