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Paul
10-26-2009, 04:41 PM
http://www.mediafire.com/file/j2dhma2yz ... _stage.rar (http://www.mediafire.com/file/j2dhma2yz0n/paul_stage.rar)

:D Remember to delete the spawns.


Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 28/1024 1344/49152 ( 2.7%)
brushes 210/8192 2520/98304 ( 2.6%)
brushsides 1311/65536 10488/524288 ( 2.0%)
planes 498/65536 9960/1310720 ( 0.8%)
vertexes 1535/65536 18420/786432 ( 2.3%)
nodes 472/65536 15104/2097152 ( 0.7%)
texinfos 160/12288 11520/884736 ( 1.3%)
texdata 9/2048 288/65536 ( 0.4%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1072/65536 60032/3670016 ( 1.6%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 530/65536 29680/3670016 ( 0.8%)
leaves 501/65536 16032/2097152 ( 0.8%)
leaffaces 1436/65536 2872/131072 ( 2.2%)
leafbrushes 479/65536 958/131072 ( 0.7%)
areas 2/256 16/2048 ( 0.8%)
surfedges 7080/512000 28320/2048000 ( 1.4%)
edges 4122/256000 16488/1024000 ( 1.6%)
LDR worldlights 28/8192 2464/720896 ( 0.3%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 100/32768 1000/327680 ( 0.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 1494/65536 2988/131072 ( 2.3%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 2095568/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 4404/16777216 ( 0.0%)
entdata [variable] 14448/393216 ( 3.7%)
LDR leaf ambient 501/65536 12024/1572864 ( 0.8%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 10012/0 ( 0.0%)

Level flags = 0

chef. lack
10-26-2009, 10:28 PM
you guys should post some pics for the people who have a new comp w/ no cs source installed or anything (wait that' sjust me)

Mr.Demon <3
10-27-2009, 04:15 AM
Paul your stage is awesome. Tho i have some trouble with the end D:(fuck those windows).

Paul
10-28-2009, 07:59 AM
Just for shits and giggles and to prove Ryan wrong, I changed it over to using light_environment.


http://i35.tinypic.com/2s8lqj8.jpg
http://i33.tinypic.com/xcvwj4.jpg
http://i37.tinypic.com/ereyi0.jpg

There you go Ryan, I told you I wouldn't be able to get it as sexy with light_environment.

Daniel
10-28-2009, 02:58 PM
It's a good stage and I like the surf, I just personally find it visually unappealing. Perhaps brighten it up somehow? I will say I do not think this is vital, I just personally prefer more vivid stages.

unt0uch4bl3
10-28-2009, 03:25 PM
I have a similar opinion.

gorgeous gentleman
10-28-2009, 04:05 PM
isnt light_enviorment going to affect every level once we combine them?

Zentrix
10-28-2009, 04:59 PM
seems very unappealing to me.

cocaine
10-29-2009, 04:24 PM
verrnice ^__________________________^